mrsgreenpotato
@mrsgreenpotato@discuss.tchncs.de
- Excited to release my first game in 2 weeks on Steam - Bedroom Battlegrounds, a turn based strategy game with toy army menstreamable.com ↗Submitted 1 week ago to gaming@lemmy.zip | 0 comments
- Comment on 1 month ago:
OP should’ve at least link the source x.com/miramurati/status/1839025700009030027?mx=2
- Comment on The Perfect Solution 9 months ago:
How do you know it’s your password if all you see is astrisks?
- Comment on Linus Torvalds releases Linux 6.6 after running out of excuses for further work 1 year ago:
!unexpectedfactorial
- Comment on youtube getting more agressive 1 year ago:
How is that “legal” though? Will it not be harassed by Google at some point to turn it down?
- Comment on Which software do you mostly use for programming, and why? 1 year ago:
My friend had a hand written Java test earlier this year in his company… that’s bollocks
- Comment on What is your favorite programming language? 1 year ago:
I enjoy C#. Learned it through game development in Unity.
Currently learning GDScript, because reasons… It’s easy and simple, but I still prefer C# though, I’m not a fan of dynamic languages.
- Comment on ಠ_ಠ 1 year ago:
Works, thanks a ton!
- Comment on ಠ_ಠ 1 year ago:
Can anyone post a link to the picture? I can’t see anything. I use Memmy on iOS and it sometimes does this weird thing where it’s not showing anything.
- Comment on 2 years of Godot Development - Dig Dig Boom 1 year ago:
That’s really impressive, I like it a lot!
- Comment on Indian-Mexican wedding gift 1 year ago:
Not that we know of. There was also nothing mentioned on the invitation. We’ll most likely just ask them as some has suggested.
- Comment on Indian-Mexican wedding gift 1 year ago:
Definitely we’ll think of something Polish, thanks for the suggestion!
- Submitted 1 year ago to nostupidquestions@lemmy.world | 17 comments
- Comment on Godot Engine hits over 50K euros per month in funding 1 year ago:
That’s impressive and amazing. Let’s hope they will put it to good use and speed up the development.
- Comment on Unity apologizes and updates their infamous Runtime Fee 1 year ago:
If they started with that proposal 2 weeks ago, there would be no drama at all. I hope studios will stand by their words and will not continue to collaborate with Unity in the future.
- Submitted 1 year ago to programming@programming.dev | 13 comments
- Submitted 1 year ago to games@lemmy.world | 22 comments
- Comment on what's the highest increase in salary you've had or seen? 1 year ago:
If you give a fixed value they’ll low ball it and you’ll generally end up in.between theirs and yours, so you’ll have to aim high.
Exactly. That’s why you say a specific number, which you hope you’ll get (which is a high end of your range), but in your mind be prepared to accept a lower offer (which is a low end of your range). If you say a range it’s like if you said just the low end of the range, the high end doesn’t matter anymore to the recruiter. That’s at least what I’ve been doing recently and it usually works well.
- Comment on what's the highest increase in salary you've had or seen? 1 year ago:
Yeah, saying a range makes no sense. You hope for the high end, but all they hear is the low end. I always say a specific number.
- Comment on what's the highest increase in salary you've had or seen? 1 year ago:
Not everyone’s opportunities are the same. If you can afford to be pushy and can afford to walk away, then sure - do that. However, I personally would not put the whole opportunity on the line and walk away just because a recruiter won’t tell me a range. In my last interview they didn’t give me any range, while I gave them my expectation, which was a bit inflated, and they just accepted my offer. Could I get more if I knew the range? Probably. But I can’t be mad at them, as they matched my expectation. And I enjoy the job so far.
It all depends on the situation, as you also mentioned. I’m just arguing that saying “walk away if they don’t tell you a range” is a bit of an exagge and might do more harm to some people than good.
- Comment on what's the highest increase in salary you've had or seen? 1 year ago:
I got just about 60% by switching the company. Previously biggest bump that I got internally was about 30%, when I put an ultimatum on the table. Without the ultimatum I’d probably get like 10% max. It’s always either switching the job or the threat of switching the hob that will make them pay.
- Comment on what's the highest increase in salary you've had or seen? 1 year ago:
I did this several times and never got a proper reply. They say stuff like “It depends on the person and is calculated individually”. You can’t really argue over that unless you’re willing to be very pushy or just straight up walk away from the table - which is something you don’t want to do in most cases.
- Comment on Apple Maps will finally be getting offline downloads 1 year ago:
I don’t know if I understand you correctly, but it’s actually very possible to go back to the previous app with just one swipe. No need to return to home screen. I have iPhone 11 Pro (should work the same for any newer models too) and you just swipe at the bottom from left to right and it will switch to the previous app you had open. You can do the same gesture from right to left to go forward to the next app. You can continue the same to shift through all your recently opened apps.
- Comment on Unity bosses sold stock days before development fees announcement 1 year ago:
Amazing, we need more competition on the market. It’s never good to let big corporations run a monopoly.
- Comment on Introducing the new Godot Development Fund 1 year ago:
It’s technically Epic, not Unreal Engine, who gave the award. I’m being pedantic, sorry. Nonetheless, it is super interesting they are supporting Godot. They know their tools are on completely different levels and they are not direct competitors. Supporting Godot helps them remove Unity from the game, which already is more of a direct competitor than Godot. Open source is the future, and I’m happy to switch to Godot and support them.
- Comment on Unity bosses sold stock days before development fees announcement 1 year ago:
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
- Comment on Unity backtracks slightly on plans to charge developers for game installs 1 year ago:
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
- Comment on Unity’s new “per-install” pricing enrages the game development community 1 year ago:
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
- Comment on Unity Software Inc's President and CEO John Riccitiello Sells 2,000 Shares 1 year ago:
According to the article, he has sold over 50000 within the last year alone, and hasn’t buy back a single one. And that’s already saying something.
- Comment on Unity Software Inc's President and CEO John Riccitiello Sells 2,000 Shares 1 year ago:
He already knew a long time ago that this ship is sinking… What a pity, time to learn Godot.