DankMemeMachine
@DankMemeMachine@lemmy.world
This is a remote user, information on this page may be incomplete. View at Source ↗
- Comment on Unity May Never Win Back the Developers It Lost in Its Fee Debacle 1 year ago:
Godot has been used mainly for 2D as it didn’t support 3D until fairly recently.
- Comment on Unity May Never Win Back the Developers It Lost in Its Fee Debacle 1 year ago:
I hope to see a lot of the features added to Godot that Unity refugees have been requesting and working on (because, yknow, open-source) and would expect to see at least 25% Godot 25% Unity 50% Unreal in the job market. Although honestly it is more likely that Unreal takes up a larger share of the market going forward, whereas in the past it has been like 60% Unity positions and 40% Unreal positions (due to Unity use on smaller projects, indie games, and use in the VR training industry).
- Comment on The Unity Games That Could be Impacted Most by Controversial Fees, From Silksong to Cult of the Lamb - IGN 1 year ago:
6 years of professional experience for me, only engine I’ve used.