popcar2
@popcar2@programming.dev
- Comment on FFmpeg to Google: Fund Us or Stop Sending Bugs 6 days ago:
Microblogging has always sucked IMO. It’s always been more geared towards shouting your opinion and leaving, and it actively discourages any discussion by hiding reply threads and making it a nightmare to follow. Most people aren’t ready for this take, though…
- Comment on Breaking: Google is easing up on Android's new sideloading restrictions! 6 days ago:
I don’t know what weird-ass stawman you built, but it’s obviously not from anything I said
your position seems to be “we won, everybody drop your weapons and party, google is good again”
No?
and you follow by bashing linux phones in your subsequent comments…
“Bashing” Linux phones by saying they’re buggy and won’t be ready soon, which is literally true. Even PostMarketOS says the same thing on their website. I guess you’d prefer I gaslight people by saying Linux phones are awesome, let’s all switch to phones that barely work, lack any phone apps, have a terrible battery life, etc.
- Comment on Breaking: Google is easing up on Android's new sideloading restrictions! 6 days ago:
Deluded or in bad faith for sharing official news?
- Comment on Breaking: Google is easing up on Android's new sideloading restrictions! 6 days ago:
The Linux phones that exist today (including Pine Phone) are more like early dev kits. They have really weak specs, are incredibly buggy, lack all sorts of features you’d expect, and I’m not totally sure if you can even make calls through them because phone carriers require a verified device and proprietary tech to work.
There are efforts to get things in order but these will take maybe 10 years at this rate.
- Comment on Breaking: Google is easing up on Android's new sideloading restrictions! 6 days ago:
I’m guessing they’re going to hide it in developer tools with a bunch of warnings and no explanation on how to get there so regular users don’t turn it on by accident.
- Comment on Breaking: Google is easing up on Android's new sideloading restrictions! 6 days ago:
That’d be nice, but Linux on phones is still a pipe dream.
- Submitted 6 days ago to technology@lemmy.world | 269 comments
- Submitted 1 week ago to technology@lemmy.world | 174 comments
- Comment on nostalgia 1 month ago:
It’s Arabic. It’s a pun on “Good morning” which is written sabah el-fol. The picture says sabah el-farawla which roughly translates to “Good Strawberring”
- Comment on Rhythm Doctor - Official Release Date Trailer 1 month ago:
I played this game back when it was a Flash game like 10 years ago. Nice to see it’s finally coming out.
- Comment on Hades II v1.0 Is Now Available! 1 month ago:
I played something like 15 hours when EA first released before deciding to put it away
Same here, you’re in for a treat. There’s a lot that’s been improved.
- Submitted 1 month ago to games@lemmy.world | 11 comments
- Comment on [Silksong] Patch Version 1.0.28497 Now Live 2 months ago:
Moorwing comes back eventually, don’t worry about it for now.
- Comment on [Silksong] Patch Version 1.0.28497 Now Live 2 months ago:
Moorwing filtered a lot of bosses because if you don’t move the flea caravan, it blocks the entrance to Bellhart. That change makes sense imo.
As for Sister Splinter, I’m not sure why they nerfed her. I guess some players got overwhelmed by the spawned enemies in phase 2.
- Submitted 2 months ago to games@lemmy.world | 25 comments
- Comment on Hollow Knight: Silksong is out now on Steam - and it broke Steam servers for 15 minutes and counting now 2 months ago:
It’s been 2 hours since the game launched and I STILL can’t check out. Not even steam sales had servers this busted!
- Comment on Hollow Knight: Silksong - Release Date Trailer (September 4) 2 months ago:
Yes, it should work just fine. Use something like Lutris or Heroic Game Launcher.
- Comment on Hollow Knight: Silksong - Release Date Trailer (September 4) 2 months ago:
I was in both communities at the time… Only the OGs will remember when the only thing we had to go off of Elden Ring was a random rumor that called it Great Rune.
- Comment on Hollow Knight: Silksong - Release Date Trailer (September 4) 2 months ago:
It looks fantastic, I’m glad they took their time with it and didn’t cave to release it early.
Bloomberg also did an interview with the team which is a good read.
- Comment on Hollow Knight: Silksong - Special Announcement Stream (starts in 48 hours) 2 months ago:
We made it. We freakin’ made it.
- Comment on Any good Android games that aren't roguelikes? 3 months ago:
Some of my favorites:
- Bloons TD 6 (paid)
- Levelhead (paid)
- Fancy Pants Adventures
- EDGE Extended (paid)
- Mindustry
- Data Wing
- Streets of Rage 4 (paid)
I had a bigger list around somewhere but I can’t find it… These games are all pretty darn good though.
- Comment on I just finished Castlevania: Order of Ecclesia 3 months ago:
Agreed. I’m starting Dawn of Sorrow now and man, that game suffers from the most generic early-mid 2000’s anime art style. The portraits are very uninspired, and I think Soma Cruz maybe has the most boring main character design in the franchise. He’s the generic anime pretty boy with a cool coat.
The game’s still very fun though, but I just can’t take the character portraits seriously.
- Comment on I just finished Castlevania: Order of Ecclesia 3 months ago:
Start at Symphony of the Night then make your way up! I wouldn’t recommend playing the '80s and '90s Castlevania games unless you enjoy borderline unfair arcade games.
- Submitted 3 months ago to patientgamers@sh.itjust.works | 13 comments
- Comment on HyTale just got cancelled, HyPixel studios winding down over the next few months 4 months ago:
This project is definitely a parent studio decided that they didn’t like the game, so they decided to cancel it.
If you’ve read the past few development updates, it’s very likely that the team leadership is at fault and not Riot. They basically spent the last ~3 years moving the game to a new engine and the most they had to show was some concept art. I hoped that they were developing in secret to have some big reveal down the line, but it seems like the game really was going nowhere.
- Submitted 4 months ago to games@lemmy.world | 17 comments
- Comment on Tunic is awesome and I wish more people talked about it 5 months ago:
I’ve gotten as far as I could, but didn’t do everything.
spoiler
I did most of the fairy puzzles but didn’t do the golden path; I ended up looking up how it’s done on Youtube since it sounds like a huge investment. As much as I liked the puzzles, I’m good with the regular ending.
- Comment on Tunic is awesome and I wish more people talked about it 5 months ago:
I guess it just wasn’t in my circle because I haven’t heard much about it since release, but good to know it’s more popular than I thought
- Submitted 5 months ago to patientgamers@sh.itjust.works | 54 comments
- Comment on BitCraft Online an upcoming AAA mmo goes open source 6 months ago:
That’s… Kind of insane! I’ve been following Bitcraft every now since it got announced but I never expected them to go to this direction. The blog post makes sense but I’m curious what license they’re going to use. It could be a legal minefield to try and stop people from stealing the game, re-branding it, then profiting off of it.
It’ll be really curious to see how this plays out because there isn’t really any major games that went open source, much less one that’s going to be actively monetized like Bitcraft.
Our focus will be on a smooth and successful Early Access launch on Steam, which is our highest priority. Only once we are happy with the state of the game will we start the process of open sourcing BitCraft.
Anyway, it sounds like open-sourcing the game might take a while. I hope early access works out for them.