mycroft
@mycroft@lemmy.world
- Comment on Unity CEO John Riccitiello is retiring, effective immediately 1 year ago:
Wow he only had to tank the company before his 50m worth of EA ownership became a problem…
- Comment on Unity Bosses Sold Stock Ahead Of Scummy Dev Fees Announcement 1 year ago:
Come on people you’re all staring at flashing LEDs distracting you and you’re ignoring Riccitiello’s ownership of over 400,000 EA shares.
He moved the EA stock price by 2 dollars the day they announced the Unity deal.
- Comment on Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy. 1 year ago:
It’s almost like the CEO of the company (John Riccitiello) supporting the most Indie game developers holds 53 million dollars in EA shares or something…
Even, and most likely especially, if Unity does poorly does EA benefit… I bet ya Riccitiella knows all the features of Frostbite, but couldn’t tell you if you can do native reliable UDP networking in Unity…
- Comment on Elon Musk Stormed Into the Tesla Office Furious That Autopilot Tried to Kill Him 1 year ago:
He noticed in 2015… How much you wanna bet he trusted it more back then and it almost killed him a bunch.
- Comment on Unity reportedly told dev Planned Parenthood and children's hospital are "not valid charities" 1 year ago:
This is what’s wrong with the world oof. It read like a post from 2008 making fun of people for not getting the joke, and everyone… predictably didn’t get the joke.
- Comment on Striking actor Stephen Fry says his voice was stolen from the Harry Potter audiobooks and replicated by AI 1 year ago:
I think it’s important to remember how this used to happen.
AT&T paid voice actors to record phoneme groups in the 90s/2000s and have been using those recordings to train voice models for decades now. There are about a dozen AT&T voices we’re all super familiar with because they’re on all those IVR/PBX replacement systems we talk to instead of humans now.
The AT&T voice actors were paid for their time, and not offered royalties but they were told that their voices would be used to generate synthentic computer voices.
This was a consensual exchange of work, not super great long term as there’s no royalties or anything and it’s really just a “work for hire” that turns into a product… but that aside – the people involved all agreed to what they were doing and what their work would be used for.
The ultimate problem at the root of all the generative tools is ultimately one of consent. We don’t permit the arbitrary copying of things that are perceived to be owned by people, nor do we think it’s appropriate to do things without people’s consent with their “Image, likeness, voice, or written works.”
Artists tell politicians to stop using their music all the time etc. But ultimately until we really get a ruling on what constitutes “derivative” works (and that an AI is effectively the derivative work of all the content that makes up the vectors that represents it.)
- Comment on The Unity Games That Could be Impacted Most by Controversial Fees, From Silksong to Cult of the Lamb - IGN 1 year ago:
Game Dev Story… And every Kairosoft game.
Did they just forget they sell mobile games?
- Comment on The mist Texan of all expressions - Y'All - is ungendered and therefore woke 1 year ago:
Y’all is the best pronoun.
It’s second person can be used singular or plural, and you the difference is all contextual.
It’s ungendered and it’s makes almost anything feel “more fun.”
- Comment on Google raising price of YouTube Premium to $13.99 per month 1 year ago:
If google adjusts creators revenue by 1/3 I’ll pay that.