Dewded
@Dewded@lemmy.world
- Comment on Tekken 8 players divided as devs add “Tekken Shop” with microtransactions 10 months ago:
You’re totally on point. Lemmy has a lot of people stuck in the past. It’s a significant bias.
The store will garner good sales and the Tekken devs will eat well. This will be enabled by people who see value in their work and happily pay for it.
It really doesn’t matter what a vocal minority thinks, when the valuable non-vocal minority is out there paying big bucks for Kazuya in a fundoshi.
In order to reach new heights as a game service, Tekken needs all the money it can get.
People also seem to forget that Tekken started off in arcades. These arcade releases were far more aggressive in their monetization, especially in Korea and Japan. You would have people paying 5-10$ for a couple of hours. Playerd would also have to pay for their online player IDs.
Tekken 7 still had this business model. The game released for arcade in 2015. 2017 for all platforms.
The game was thoroughly milked before it was more accessible.
- Comment on A Skibirational message on Christmas 1 year ago:
Somehow this reads like a Mars Volta song and I’m here for it.
- Comment on Over half of all tech industry workers view AI as overrated 1 year ago:
I work in an AI company. 99% of our tech relies on tried and true standard computer vision solutions instead of machine-learning based. It’s just that unreliable when production use requires pixel precision.
We might throw a gradient descent here or there, but not for any learning ops.
- Comment on YouTube Says New 5-Second Video Load Delay Is Supposed to Punish Ad Blockers, Not Firefox Users 1 year ago:
Pretty much. Doesn’t help that Firefox is the best browser for customizing your browsing experience. So all adblockers are very good on it.
Probably some summer trainee tasked with solving the Firefox + ublock Origin combo made an oopsie.
With all that said: fuck Google for even beginning their crusade against adblockers.
- Comment on This sign says it all. 1 year ago:
Isn’t this a photoshop? Boring Dystopia is a lot more poignant when the content it shows has some reality to it.
While the point the image is trying to make does have quite a bit of reality behind it, the shopping is to its detriment.
- Comment on I wish 1 year ago:
Oh fuck, gonna refactor asap!
- Comment on I wish 1 year ago:
That one is bad, I use this one www.npmjs.com/package/is-is-is-even
- Comment on Samsung and Other Manufacturers Disable Phones Bought on Gray Markets: A Consumer Nightmare 1 year ago:
Love how you’re getting downvotes for pointing out the exact reason.
Diversion is often also a means to fund crime and terrorism when done at scale.
In some cases of diversion the product also gets altered by changing valuable content for cheaper ones. A good example of this would be medicine or liqour. Worst case is that the end user gets fake medicine.
Making your product affordable in a region also increases consumer safety as it will curb counterfeiting. In the case of phones this can lead to exploding batteries or electrocutions.
- Comment on Unity May Never Win Back the Developers It Lost in Its Fee Debacle 1 year ago:
The cynic in me says nothing significant enough changed.
Not all Unity devs are small. Especially the ones Unity is prominently targeting this for. A good example is Niantic. They made 650 million in revenue last year.
Unity has a market share of 75% in mobile. Many major mobile titles with hundreds of millions in revenue are Unity. Plus a vast number of big publisher funded “indies”, however the revenue to gain there is chump change in comparison. Ranging anywhere from 0-200k depending on annual sales and number of installs.
Unreal’s business model is taking 5% of your revenue, which is more than Unity’s new cap of 4%. Which only activates at 1 million in annual revenue.
One might argue even that small indies are not small if they reach 1 million in annual revenue. While not neglible, it’s still just 40 000 if you managed to get like 200 000 installs.
Obviously it’s understandable why devs would rally to the barricades. It’s their money to lose. Unity’s value proposition is in how much development time they save. Which is often than not worth a lot more than 40 000 dollars given the amount of time it takes to develop an engine.
I think Unity also offers a wide array of added value services compared to Unreal in the form of easy-to-implement IAP and ads. Both are the cancer of mobile games, but also the de facto business model on the platform.
Their initial plan was poorly communicated and shit, but the adjustment is fair.
- Comment on There is no such thing as an effective "AI detector", nor will there ever be one. 1 year ago:
Don’t worry, the paperback was also made with ChatGPT
- Comment on Telegram Stories are here — but only if you have a Premium subscription 1 year ago:
Sounds like a business savvy approach. You’ll see people who want to make content and promote themselves on the platform subscribing.