InquisitiveApathy
@InquisitiveApathy@lemm.ee
- Comment on Marvels Rivals requires creators to sign a contract that removes your right to give a negative review to access the playtest 4 days ago:
I was in his stream when people sent him the contract they signed just to get the key. Wild. The game is janky looking as fuck so they definitely know how bad it is.
- Comment on I’m fascinated by this open-world delivery game that sounds like Death Stranding on a horse in 13th-century Mongolia, with “unparalleled equine realism” 1 week ago:
unparalleled equine realism
This is going to be the Red Dead realistic horse testicle thing all over again isn’t it
- Comment on the ologies don't like to talk about theo 1 week ago:
This is highly inaccurate. The mathematician isn’t even wearing a bowtie.
- Comment on After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream 2 weeks ago:
No, I dont and if you truly need to be pedantic, a logarithmic curve makes even less sense. It’s a generally linear experience curve with each level being about 20-30% more than the previous, but the number get exceptionally large after a while. Level requirements aren’t scaled based on time required, they’re scaled on number experience points required.
- Comment on After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream 2 weeks ago:
Oh damn, that’s even worse! Thanks for the correction, I edited my edit 😝
- Comment on After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream 2 weeks ago:
The game has exponential level growth. The amount of time it takes to go from level 1-250 is like the same as the time it takes to go 298-299…Everyone has a breaking point.
- Comment on After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream 2 weeks ago:
It’s definitely not a publicity stunt. I don’t know if you’ve ever played the game, but it is soul-crushingly grindy because leveling is the game. It’s been around for almost 20 years and ever year they make it more and more pay to win.
- Comment on Advanced Maths 2 weeks ago:
It’s weird how true this is. Complex Analysis was a little weird conceptually sometimes, but it made sense once you wrap your head around the complex plane structure. Proofs in Real Analysis felt like they were basically just gibberish to support the existing calculus.
- Comment on Why are SMS messages so expensive? 3 weeks ago:
There was potential legislation and a lot of congressional probes in the mid-late 2000’s in the US that essentially forced cellular carriers to publicly admit that it cost next to nothing on their end to send SMS messages(like 10^-7^¢ per message) yet they charged insane premiums for them of 20¢ per message. This ended up being the catalyst for US carriers dropping most SMS charges to stay competitive while the rest of the world just changed over to alternate messaging services to avoid the fees instead like you said.
- Comment on Embracer will split into three companies, including Middle-earth & Friends 3 weeks ago:
Those companies are: Asmodee Group, which comprises Embracer’s tabletop games biz; Coffee Stain & Friends, an evolution of the existing Coffee Stain publisher, who will pursue “a dual focus on indie and A/AA premium and free-to-play games for PC/console and mobile”; and Middle-earth Enterprises & Friends, “a creative powerhouse in AAA game development and publishing for PC and console, as well as the stewards of The Lord of the Rings and Tomb Raider intellectual properties, among many others”.
Besides, I’m not sure how much of this is Embracer “breaking up” versus Embracer moving the pieces around. Even as Embracer trisect themselves, the investment firm run by CEO and cofounder Lars Wingefors will keep their current holdings within the group - “approximately 20% of capital and 40% of votes” – and will form “a new long-term ownership structure” so as to “remain a long-term, active, committed and supportive owner of all three entities."
- The entities will have sufficient scale, coupled with clearer operational strategies and financial profiles that enable simplified equity stories to attract a larger pool of investors. Current shareholders can freely decide on their capital allocation between the three entities.
- Each entity will be able to fully utilize its own balance sheet, its own set of financial targets and optimal financing structure and capital allocation strategy that enable their growth ambitions.
Tldr: Embracer is breaking into three sub-companies each with a focus on specific parts of the industry - indie, A/AA, AAA. Smaller games won’t be punished for poor performance and management of larger projects because of separate balance sheets(allegedly). Leadership is still basically the same.
- Comment on All announcements from the triple-i showcase 5 weeks ago:
An indie band can still have a record label backing them, but calling themselves that sets an expectation that their music will likely be outside of mainstream appeal. The same goes for indie films which can still have massive budgets and distribution channels thanks to major studio backing. They just tell stories that won’t follow the formulaic mold that big picture releases are beholden to.
You kind of have to disconnect the word “indie” from meaning “independent.” The industry has matured enough that indie refers more to an overall aesthetic and expectation for consumers rather than a fully independent game dev. Publishers are ultimately acknowledging the legitimacy of indie games as a part of the market and dipping their hands in them. I’d still expect the studios to retain most of the creative and design control, but they’ll have access to the marketing, analysis, and distribution relationships that publishers can provide.
- Comment on All announcements from the triple-i showcase 5 weeks ago:
I agree that having a AAA*(A™)* publisher probably shouldn’t get you classified as indie. It’s been increasingly common though to see large publishers back indie studios in recent years. Dave the Diver and Nexon’s relationship comes immediately to mind for recent example.
- Comment on All announcements from the triple-i showcase 5 weeks ago:
Ubisoft is publishing. The devs are the same people who made Dead Cells.
- Comment on Pre-IPO Reddit lets ads be dressed up as promoted user posts 1 month ago:
Ahhh I had a bit of a, didn’t read the article, moment and that was the missing context for me. I appreciate you clarifying!
- Comment on Pre-IPO Reddit lets ads be dressed up as promoted user posts 1 month ago:
Maybe I’m misunderstanding, but this referenced ad post is over a year old. There’s been “organic” guerilla marketing by advertisers on Reddit for almost a decade now. How is this relevant to the recent changes?
- Comment on RimWorld - Anomaly (DLC) Store page is up 2 months ago:
I can’t believe it took until 1.5 for them to make wall-lights and a “Clean this room” mod unnecessary!
- Comment on Spotify now has music videos 2 months ago:
😬
- Comment on Awesome Games Done Quick starts tomorrow! 3 months ago:
I agree. It never really felt like there was anything to differentiate the agdq and sgdq events from their daily shows while everything was remote. It just never felt the same without everyone playing on the couch.
- Comment on Smite 2 Announced, Alpha Playtest Coming Spring 2024 3 months ago:
Yeah I wouldn’t expect them to reinvent the wheel at this point. I think the only major difference that should reasonably be expected is in the change to the newer Unreal Engine. Better graphics, better optimization in the codebase(hopefully), and better performance. Otherwise I expect everything to be similar, but it’s too early to say anything for certain I suppose.
- Comment on What a bargain! 4 months ago:
The person who set that up definitely knew what they were doing.
- Comment on What's with the 'Thanks' people? 4 months ago:
I’m not sure I understand your problem with this. Are you perceiving being asked to do a task as rude or are you just annoyed at being asked at all?
"Insert monotone request or statement. Thanks.” Is just an objective and no fluff way of saying “You need to do this” by a manager or someone tasked with delegating work.
- Comment on Games with graphics resembling PS1 or PS2? 4 months ago:
Lunacid might be worth checking out. It’s an homage to the older Kings Field (Fromsofts flagship series before the Souls games) games from the PSX era and really well done. It had it’s full 1.0 release a few weeks back. I had a lot of fun playing through it
- Comment on Steam Winter Sale is coming(Today), along with voting in the Steam Awards 4 months ago:
The game doesn’t go on sale very often because it’s very fairly priced at $35 and I’ve gotten each DLC the day of release so idk how they do bundles. It may be a long wait if you’re hoping for a deep sale as I’ve never seen it drop more than 25% below retail price.
You get a lot of the core experience from the base game+mods. So don’t feel like you need to get DLC to start because there’s a learning curve on the game anyway. The community endearingly calls your first 1000 hours in the game “the tutorial.”
- Comment on Steam Winter Sale is coming(Today), along with voting in the Steam Awards 4 months ago:
I’ve had the opposite problem. Since 2018 anytime I think about trying a new game in my library I just play Rimworld instead!
- Comment on Anyone want to join me and my wife? 4 months ago:
I’m more of a ‘go with the flow’ type of person so I’d just take the L with a bad group and hope I didn’t get them again, but it definitely made farming some exotics very frustrating. I genuinely couldn’t tell you if that trick still works in D2.
- Comment on Anyone want to join me and my wife? 4 months ago:
This was always my main issue back when I played Destiny 1. Pub groups take a lot of the fun out strikes and nightfalls. I’d imagine most people you’re queueing with are just farming things from stuff they’ve already run a bunch of times which is why they’re rushing through.
I never ended up finding a casuals clan that I meshed well with, but like other folks have said I think your best bet is going to be finding a good clan rather than any one single person. Your mileage will probably vary for this though, especially since it sounds like you’re looking for a 3rd who’s also new to the game. Including your general ages, time zone, and which platform you play on will also help you get better results.
I swore off Bungie games in general after they started the trend of sunsetting already paid DLC content in the first game, but I hope you find someone and have fun! Good luck!
- Comment on Twitch immediately rescinds its artistic nudity policy 4 months ago:
The commenter is being a jerk, but you’re misinterpreting the point they’re trying to make. Twitch has a had a lot of issues with rules enforcement since the introduction of the ‘Just Chatting’ section when it comes to sexual content. What’s considered acceptable has only ever been nebulously defined in the TOS really.
Because of this a lot of disproportionate bans have happened on women simply for existing, largely affecting smaller streamers because large ones generally just get a slap on the wrist. On the other side of the spectrum the rules have also allowed for a lot of loopholes being taken advantage of, like for example the hottub craze. The other commenter is not exaggerating when they are saying that people stream themselves pole dancing and doing strip teases.
Whether you agree or disagree on the level of sexualization that should be allowed on the platform, what’s considered acceptable use definitely needs to be more rigidly defined for the benefit of everyone.
- Comment on xkcd #2868: Label the States 4 months ago:
Look a little closer at the map.
I’m pretty sure you’ll be able to do it. I have faith.
- Comment on E3 has officially ended. 5 months ago:
It’s popularity was slowly waning and companies have been slowly pulling back on the marketing at the expo for almost a decade. Over the pandemic period the largest gaming names (Nintendo, Sony, etc) pulled out entirely and created their own marketing events of a similar style that were cheaper and easier to maintain while still accomplishing the same thing. E3 was left as a bunch of disjointed marketing events held around the same time. Geoff Kneighlys events ended up filling in the void it left over this period and E3 just never recovered.
- Comment on Recommend a game for me to play with my partner 5 months ago:
I’m in an extremely similar relationship to OP it sounds like. Any time I’ve tried to play a VN style game hasn’t been very successful. They always end up bored unless it’s crazy engaging. ‘What Remains of Edith Finch’ comes to mind as one of the successful narrative focused games I found though.