TL;DR:
You need to collect a certain number of coins in certain levels to make one appear (…), but there are a couple fun things about it
Submitted 1 year ago by Crul@lemm.ee to retrogaming@lemmy.world
https://cohost.org/rgmechex/post/2960964-rgme-article-28-hi
TL;DR:
You need to collect a certain number of coins in certain levels to make one appear (…), but there are a couple fun things about it
So is the mechanic for the coin ship implemented the same way?
I think there’s more to the coin ship, that unfortunately isn’t covered in the article. I know for a fact that the hammer bro on the World 1 map turns into a coin ship if you finish 1-1 with 55 coins AND end the level with time remaining being an odd number.
violetraven@lemmy.blahaj.zone 1 year ago
Wow, I never knew. That was so fascinating. Thank you for sharing!
FiddlersViridian@sh.itjust.works 1 year ago
Ditto! I’ve been playing with 8-bit assembly programming and it’s fascinating how this mechanic was implemented in just a couple bytes of level data.