I think that misses the point of the series though, or at least 3 and 4. The point is that you become the god that saved or destroyed the wasteland. You become the legend for the next generation.
Reported lead of Obsidian's new Fallout game wants you to feel a "sense of agony" when playing an RPG, rather than being an all-powerful god-splatterer
Submitted 8 hours ago by GamingBot@lemmy.zip [bot] to gaming@lemmy.zip
Comments
ryathal@sh.itjust.works 7 hours ago
Gabadabs@lemmy.blahaj.zone 2 hours ago
3 and 4 are genuinely the low point of the series and misinterpreted a lot from the original games. New Vegas was a lot closer to the original games. Yes, you can do heroic or terrible things, but I saw the franchise as very much an exploration of human nature during a time where people needed to scrounge and rebuild to survive. In the old games, resources are scarce and you have to make ethically gray choices. There’s not enough to go around, genuinely.
eleijeep@piefed.social 4 hours ago
Spoiler tag please.
athatet@lemmy.zip 7 hours ago
Kenshi
Angryhumanoid@fedinsfw.app 7 hours ago
Look there’s always been plenty of sad story elements to the Fallout games, but sometimes they lean way too hard in the direction of “every outcome is depressing and there is no good option”.
LogicOverFeelings@piefed.ca 6 hours ago
But, I already feel that just living life!