Pirates director Gore Verbinski is iffy on Unreal Engine in movies: "I think it doesn’t work from a strictly photo-real standpoint"
Submitted 1 day ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Submitted 1 day ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Hawke@lemmy.world 1 day ago
Hmm, Pirates was directed by Joone.
I’m guessing they meant to write Pirates of the Caribbean
sidebro@lemmy.zip 1 day ago
They could have used Unreal Engine in that movie, their effects wasn’t the best. I mean, I’ve been told. By a friend.
ParlimentOfDoom@piefed.zip 1 day ago
Davy Jones is often cited as an exemplary CGI fx, and it still holds up to this day.
The problem with most modern movies is they don’t give the artists the time to do good work. Verbinski is blaming the wrong thing here. It’s not the rendering engine that’s the issue (mandatories put it to good use with their real time stage screens), it’s directors wanting magic, but on a shoestring budget, while also wasting that cg budget on fixing stuff they did poorly during the initial shoot.