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Valve & AMD Developers Delivered The Most Code Contributions To Mesa In 2025

⁨292⁩ ⁨likes⁩

Submitted ⁨⁨2⁩ ⁨days⁩ ago⁩ by ⁨commander@lemmy.world⁩ to ⁨technology@lemmy.world⁩

https://www.phoronix.com/news/Mesa-Git-Stats-2025

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  • Zykino@programming.dev ⁨2⁩ ⁨days⁩ ago

    Really? I thought it would be Nvidia! /s

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  • nothingcorporate@lemmy.today ⁨1⁩ ⁨day⁩ ago

    Yeah, but who contributed the most to Black Mesa?

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    • ranzispa@mander.xyz ⁨1⁩ ⁨day⁩ ago

      Not Valve, they were busy working on HL3.

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  • plz1@lemmy.world ⁨1⁩ ⁨day⁩ ago

    1000+ commits a month is insane throughput. These folks are doing the good work.

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  • phirdowak@programming.dev ⁨2⁩ ⁨days⁩ ago

    TIL that Mesa is older than I thought. Initial release in February 1995 apparently. Very cool

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    • wewbull@feddit.uk ⁨1⁩ ⁨day⁩ ago

      For a long time it was just a software implementation of OpenGL. It’s grown into a completely different beast.

      Talk about feature creep!

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  • Corngood@lemmy.ml ⁨2⁩ ⁨days⁩ ago

    For something pretty low level and gigantic, Mesa (or at least RADV) is a pleasure to hack on. It has a great config system (meson), compiles super fast, has lots of debug functionality, and can easily be loaded into e.g. a game, without any system level configuration.

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