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Hi!
The definitive edition of TANGLEWOOD is out now on Nintendo Switch!
You can view the Nintendo Store page here, and the new trailer here.
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TANGLEWOOD was a Kickstarter success story back in 2018, developed using original equipment and methods from the 1990’s. You can learn more about how the game was made from this interview with BBC News. We’re super excited to finally be bringing our game to Switch.
The new version boasts a lot of additions and improvements:
The TANGLEWOOD Chronicles
An all-new story book mode which allows the player to read the history of the world of TANGLEWOOD, accompanied by painted illustrations of key moments.
Widescreen
The game is now presented in glorious 16:9 widescreen! This helps level legibility and allows the player to see what’s coming up. Some minor level design changes were made to accommodate, and the UI has been overhauled to take advantage.
High Quality Audio and Ambient Audio
All audio has been re-exported to high quality stereo samples, and sound effects are now panned positionally. The game now features ambient background tracks to help immerse the player into the world, so it’s a little less eerily quiet.
New Camera System
The right Joy-Con stick can control the camera freely to scan ahead for dangerous jumps or drops. There is also a camera focus system, which directs the player’s attention to danger, or hint at secret areas coming up.
New Visual Effects
Some effects are now rendered using shaders, which provides some nicer visuals.
New Content, Collectibles and Secret Areas
The Ydd Bee is the game’s major new boss fight. It is an angry electrified worker bee! There is also a challenging level in the final chapter that was cut from the original release due to memory constraints.
New fireflies have been added, so that each level contains 10. With the new level, this brings the total fireflies in the game to 220. Each level now contains a collectible scroll, which reveals two pages in The TANGLEWOOD Chronicles story book. Collecting all scrolls allows the full story of TANGLEWOOD to be read.
The game now rewards the player for exploration… if you’re careful. Some new secret areas have been created to hide collectibles.
Tutorial and Signposting
Since the Nintendo Switch version will not feature a printed user manual like the original release, a new tutorial system has been implemented to teach new players the controls, and how to navigate the first level. We’ve also reintroduced some signposting to the first chapter, a feature that was originally cut due to video memory constraints.
Backtrack Mode
The game’s save system has had a total overhaul, and a new Continue menu added to allow players to revisit previously completed levels to find missing collectibles, unlock achievements, and reach 100% completion without the need to start again from fresh.
Enemy and Boss Improvements
Some changes to enemy behaviour have been implemented, including boss fights, to help clear up some player confusion and make them more interesting to beat. We’ve also done a full a balancing pass, to make the game a little more difficult where necessary.
New Achievements
The PC version of the game shipped with achievements, but due to some gameplay changes some of those achievements are no longer possible to unlock, so they have been overhauled. There is also now an achievements menu with descriptions of how to unlock them.
100% Completion Score
There is now a completion percentage on the Continue screen. Complete all levels, collect everything, and unlock all achievements to get 100%!
Cheers!
Matt Phillips
Big Evil Corporation
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FuyuhikoDate@feddit.org 1 day ago
Loved the idea of the game, but the design puts me so off to even try it… For an mega Drive Game, it looks too much like an master system for me.
Auster@ani.social 1 day ago
Not familiar with Master System games, but played the ROM version of it from GOG, and it was pretty fun. However, it is a puzzle game and a slow burner on top of that, so maybe that’s what puts you off?
FuyuhikoDate@feddit.org 1 day ago
Nah was talking about the graphical style. Grew with master system / mega Drive and was so happy to see a new genesis game but found it graphics to “uncanny” for me.