Embark almost put crafting timers in Arc Raiders when the game was F2P, but the model made it "hard to respect the player's time"
Submitted 1 week ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Submitted 1 week ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
zqps@sh.itjust.works 1 week ago
That’s a new sentiment. Most games try to occupy as much of their players’ time as possible.