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Healthchecks.io: Throughput Upgrade (With Train Illustrations!)

⁨59⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨week⁩ ago⁩ by ⁨rwnobrega@lemmy.world⁩ to ⁨selfhosted@lemmy.world⁩

https://blog.healthchecks.io/2025/07/throughput-upgrade-with-train-illustrations/

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Comments

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  • flightyhobler@lemmy.world ⁨1⁩ ⁨week⁩ ago

    Crap. This shit is awesome but now I’m gonna have to start another game of openttd.

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  • trk@aussie.zone ⁨1⁩ ⁨week⁩ ago

    I loved healthchecks. It’s so simple and easy to incorporate in to… anything much?

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  • cecilkorik@lemmy.ca ⁨1⁩ ⁨week⁩ ago

    I love the train illustrations. I’m not sure they’re that meaningful or accurate, but OpenTTD is my jam so it earned my attention anyway. I guess healthchecks is cool too.

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  • irmadlad@lemmy.world ⁨1⁩ ⁨week⁩ ago

    The train illustrations are awesome. LOL I have never played OpenTDD before, but at one time I was heavily into Cities: Skylines. Healthchecks.io, from my reading, is pretty cool stuff. I don’t run enough crons to justify all it can do, but still…pretty cool.

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  • alto@lemmy.ml ⁨1⁩ ⁨week⁩ ago

    Interesting read, it does seem like time to start looking at horizontally scaling the workers based on request pressure. Having a dynamic number of workers that can do the database updates and then quickly release the mutex should increase throughput.

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