The Amiga was difficult to program and lacked easily accessible documentation. A lot of software was developed to be ported across platforms like the Atari ST and dos, and so the Amiga often didn’t get the dedicated attention it required. At the time, people would compare the Amiga to the mega drive (genesis) and SNES - it was all about the games, while ignoring the fact that the Amiga could create and not just consume. If commodore had dropped a game from the bundles and stuffed some books and a couple of dev tools then the story might have been a bit different. They bundled deluxe paint and created a long lasting legacy of artists. If they included Amos or Blitz basic they might have played more into the bedroom programmer scene of the 80s, which dipped a bit during the console years and has seen a resurgence over the last decade, which is in no small part due to the proliferation of high quality development tools. If the scorpion engine had existed for the A1200 at the time, commodore might not have needed to worry about the hardware.
The Commodore Amiga was perfect
Submitted 1 day ago by cm0002@lemmy.world to retrocomputing@lemmy.sdf.org
https://boingboing.net/2025/01/31/the-commodore-amiga-was-perfect.html
Comments
ramblingsteve@lemmy.world 19 hours ago
Shdwdrgn@mander.xyz 1 day ago
Ah I miss the days when my Amiga was the height of technology. I actually still have my A1000 in the attic, along with the C64 and Sinclair ZX81 (hooray for 1K of ram!).
badcommandorfilename@lemmy.world 1 day ago
I agree with the sentiment, but this article is a click farm.
Here is all the content:
I consider the A1000 a significant piece of home computing history. Arguably one of the most important machines of the 16-bit revolution period, considered by many to be the first multimedia computer, it marked the beginning of Commodore’s last cycle, after the huge success of the C64, in the history of personal computing.
I tried to learn coding on the Commodore Amiga and didn’t get far; my problem was I wanted to make games that looked as good as stuff like Shadow of the Beast and it got difficult quickly thanks to all the powerful parts that weren’t a Motorola 68000.