I didn’t notice much difference in drop rate, I regularly picked up slightly improved weapons as I went through both games.
I much prefer the story-based experience of 2 to the static farming of 1 and most other games, but I was very confused and frustrated by the scaled low experience received from weaker enemies until halfway through the game because it’s a relatively innovative mechanic that is never introduced or explained.
If the experience leveling was explained organically in game, which I think they could have done easily with a couple of lines, I would have enjpyed it from the jump, knowing that I didn’t have to worry about waiting around in any one area to farm exp.
I had the opposite experience with the gameplay itself, two seems technically on its game to me where I felt 1 was very bare-bones.
I’ll have to go back after some time passes to look at 1 again.
I tried a second playthrough of one but got bored almost immediately, whereas I’m going through 2 with gusto right after completing the first playthrough.
RealFunAtParties@lemmy.world 5 months ago
Yeah this was my experience too. Despite there being “billions of guns”, I rarely found much variety in viable options. I would never get excited about greens dropping; even blues were often ‘meh’ in TVHM. There seemed to be tighter bounds on weapon stats so there really was not much to be excited for in moment-to-moment drops.
This is all besides the observation that some manufacturers tended to be a lot worse than others. Jakobs & Maliwan were leagues ahead of Dahl & Bandit guns, regardless of my character & skills invested in. The other ones fell somewhere in the middle. The few exceptions were unique weapons but those tended to have specific conditions to get which would be the same every playthrough, guaranteed.
As you said, the scaling was worse, which really exacerbated the drop quality problem. It only got worse at higher levels where the number differences in gear from level to level got massive; even if you found something really good, you would need to trade it out soon.
I remember in BL1, there was this one bandit who kept shredding me, like he killed me several times. I was excited to bring him down so I could get his gun (another mechanic I missed from the first game). When I finally did, I was too low level but also was surprised to find it was only green rarity. When I was able to use it though… damn. This thing chewed through ANYTHING and fast, and my SMG ammo just as fast. 😂 The best part was that I got to use it for a long time before it was outclassed.
I liked BL2 and think it had more interesting enemies, areas, and the story was more engaging. I just wish that since it’s a “Looter Shooter”, that the “Looter” part of it was more exciting.
TLDR; Yeah.