Comment on 9 years later, I finally played fallout 4
tal@lemmy.today 7 months agoThe legendary system isn’t transplanted from Elder Scrolls, is it?
looks
I thought that Skyrim had legendaries, but apparently I misremembered. It’s got weapons with attributes – like, you can get a weapon that causes additional fire damage – but those apparently are the same as the weapon enchantment system, not distinct from it.
There’s enemies, sure, but they don’t exist past being targets for me to destroy so that I can loot them and whatever structure they’re functionally just guarding. I can’t really influence most of them past killing them and putting the Minutemen there instead.
That’s pretty true of Fallout 3 or New Vegas too, yes? I mean, a deathclaw is a deathclaw.
SolOrion@sh.itjust.works 7 months ago
Yeah, that’s the part that confused me. Skyrim’s enchantment system is just it’s enchantment system. It’s not as… exclusive as Fallout 4’s legendary system. I think that’s what makes it distinct in my mind. I definitely see what you mean.
Fallout 3, sure, but with New Vegas? Not really. There’s plenty of places you can go and then decide whether you’re making friends or enemies. You can interact with them, and then decide if you want them dead or not. There’s definitely some places where- like you said- a deathclaw is a deathclaw, but there’s also plenty of exceptions.