Comment on Zelda. The minish cap
sugar_in_your_tea@sh.itjust.works 7 months agoTotK
That’s how I felt about BotW, so I didn’t bother buying TotK, I figured it was more of the same with the tool holding gimmick added.
Comment on Zelda. The minish cap
sugar_in_your_tea@sh.itjust.works 7 months agoTotK
That’s how I felt about BotW, so I didn’t bother buying TotK, I figured it was more of the same with the tool holding gimmick added.
entropicdrift@lemmy.sdf.org 6 months ago
TotK is wildly different for a game made with the same engine and sharing many core mechanics. Just my opinion, but the different powers really add a ton, to say nothing of the verticality of it.
sugar_in_your_tea@sh.itjust.works 6 months ago
IDK, I’ve never really been interested in the powers in Zelda games, I’m more interested in the dungeons, puzzles, and bosses. I’m not really into sandbox games generally, I love puzzles and combat.
I’ll probably play it eventually, just not super interested in it right now. My kids would probably love it though, they love sandbox games.
entropicdrift@lemmy.sdf.org 6 months ago
ToTK is way more about the puzzles than BoTW was. Figuring out how to put together a device to solve a given puzzle is a huge portion of the game. That’s what I mean when I say the different powers make it a wildly different game. Ultrahand alone is the source of hundreds of puzzles way more entertaining than the whole “pick up the out-of-place rock to find a korok” type filler that BoTW has.
sugar_in_your_tea@sh.itjust.works 6 months ago
Huh, maybe I’ll like it then. But “everyone” seems to love BotW, and “everyone” seems to say “if you like BotW, you’ll love TotK.” So I’m skeptical.
I much preferred Skyward Sword and Link’s Awakening, so I’ll probably go back through the Zelda games I missed (Game Cube and Wii eras) before playing TotK. But I’ll recheck the reviews again the next time I get a hankering for a Zelda game. Thanks!