Comment on "Starfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final quest"

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adam_y@lemmy.world ⁨7⁩ ⁨months⁩ ago

Stop demanding replay ability and meaningful choice. You are ruining modern gaming!

Enjoy your radiant quests and feel satisfied fetching stuff and killing stuff endlessly.

… Seriously, there was a thing that bothered me about playing Space Invaders in the arcades and it was the fact that no matter how good you got the ending was always either your inevitable death or the fact that you just stopped playing.

This game felt so familiar.

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