Comment on "Starfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final quest"

GrymEdm@lemmy.world ⁨3⁩ ⁨months⁩ ago

Starfield was in development for 7 years, which seems like a fair bit of time to figure out main storylines etc. Did Bethesda only hire the quest design team in the last year or something?

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