Comment on I'm still blown away by GTA IV's openness
nostalgicgamerz@lemmy.world 1 year ago
I just started playing this for the first time a few weeks ago on my series X via backwards compatibility. It’s a shame that a lot of the “simulation” features were dropped in V
lostmypasswordanew@feddit.de 1 year ago
Which simulation features do you mean?
Master@sh.itjust.works 1 year ago
If you caught a car on fire an ambulance and fire truck would show up. They would load the victim into the ambulance and the fire truck would put the fire out. Then the ambulance drive to a hospital and the fire truck would return to the fire station. It was just one small thing. In 5 an ambulance would spawn drive to the victim and run up to them and resurrect them. The fire truck would spawn and put the fire out then drive away and despawn.
The car physics were more realistic. It had vertices deformation. You could also mod the car damage and car physics. People reacted to where they got shot. It used the old euphoria physics engine for ragdolls. So you could have NPCs grab onto your car as you hit them (ie hold onto your hood or door handle). Water physics were a lot better. NPCs reactions to things around them were much better and more varied. Police would stop crime without shooting. IE they’d arrest people or give tickets etc. You could climb things (not just ledges but like scale up a building via the pipes and hvac).
GTA5 was a drastic step backwards in it’s implementation. after GTA4.
nostalgicgamerz@lemmy.world 1 year ago
The hanging out with contacts and the dating option to name a few.
Remember the strength and weight system in San Andreas?