Comment on What's your big "Oh, THAT'S how I do that" moment?

Tranus@programming.dev ⁨9⁩ ⁨months⁩ ago

For a while I just couldn’t play souls-likes. The enemy attacks were blatantly undodgeable. Like, even if you move at the maximum possible speed, in any direction, at the very start of an animation, you can’t get out of the way. Then I realized you’re not really supposed to get out of the way, you’re supposed to abuse the immunity frames from the roll to “dodge” straight through the attacks. Basically the opposite of what I had been doing.

source
Sort:hotnewtop