Comment on The problem with standalone VR and "spatial computing"

NevermindNoMind@lemmy.world ⁨4⁩ ⁨months⁩ ago

Apple has always had a walled garden on iOS and that didn’t stop them from becoming a giant in the US. Most people are fine with the App Store and don’t care about openness or the ability to do whatever they want with the device they “own.” Apple would probably love to have a walled garden for Macs as well, but knows that ship has sailed. Trying to force “spatial computing” (which this article incorrectly says was an Apple invention, it’s not Microsoft came up with that term for its hololense) on everyone is a great way to move to a walled garden for all your computing, with Apple taking a 30% slice of each app sale. I doubt the average Apple user is going to complain about it either so long as the apps they want to use are on the App Store.

I think the bigger problem is we’re in a world where most people, especially the generations coming up, want less screens in their life, not more. Features like “digital well-being” are a market response to that trend, as are the thousands of apps and physical products meant to combat screen addiction. Apple is selling a future where you experience reality itself through a screen, and then you get the privilege of being up to clutter the real world with even more screens. I just don’t know that that is a winner.

It’s funny too because at the same time AI promises a very different future where screens are less important. Tasks that require computers could be done by voice command or other minimal interfaces, because the computer can actually “understand” you. The Meta Ray-Ban glasses are more like this, where you just exist in the real world and you can call on AI to ask about the things you’re seeing or just other random questions. The Human AI pin is like that too (doubt it will take off, but it’s an interesting idea about where the future is headed).

The point is all of these AI technologies are computers and screens getting out of your way so you can focus on what your doing in the real world, whereas Apple is trying to sell a world where you (as the Verge puts it) spend all day with an iPad strapped to your face. I just don’t see that selling, I don’t think anybody wants that world. VR games and stuff are cool because you strap in for a single emersive experience, and then take the thing off and go back to the real world. Apple wants you spending every waking moment staring at a screen, and that just sounds like it would suck.

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