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Madrigal@lemmy.world ⁨9⁩ ⁨months⁩ ago

Some older online games have pretty good latency tolerance because they were built in an era before broadband was widely available.

Vanilla World of Warcraft, for example, has a ‘spell batching’ mechanic that helps to equalise things somewhat. You’ll need to play on a private server though because Blizz changed spell batching in Classic.

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