Comment on Apple’s biggest critics are big mad about the new 27 percent App Store tax
kirklennon@kbin.social 10 months agoYou also forget they also charge 30% for anything sold through their store.
That’s literally what we’re discussing.
Not for services they aren't providing, it isn't.
Third-party console game developers paid money to the console maker even for physical sales.
Again, these are for services that are being provided. Apple is charging people to not use their own payment service.
The payment service is 3%; the commission is the other 27%. That’s what a commission is. It’s for access to the market.
520@kbin.social 10 months ago
No, we are discussing services not sold through their store and not using their payment provider. That is literally the topic of the post.
Third party console games don't literally pay money to not use services.
And that doesn't strike you as patently fucking insane? 27%? For doing literally fucking nothing? For literally providing no added value beyond which you as a developer have already paid for?
kirklennon@kbin.social 10 months ago
This is about purchases of virtual goods made by users of the app either directly in the app (30% combined commission and payment processing fees), or who click a link in the app to make the purchase using an external payment provider (27% commission). In all cases, these are sales originating from within the app.
520@kbin.social 10 months ago
But the latter example is about an application not developed by Apple processing payments with mechanisms also not made by apple. In what world is it fair to be forced to give Apple another 27% when they didn't contribute shit beyond what you've already paid for.
I'm not sure if you're aware, but games consoles are a completely different market with completely different laws and standards governing them. Game consoles are not general purpose devices. They are closed platforms where you gotta sign lengthy NDAs and pay thousands just to get yourself a fucking dev kit.
kirklennon@kbin.social 10 months ago
iPhones are a closed platform. Ditto for iPad and Apple Vision Pro. They are essentially an app console. They have never been sold to consumers or presented to developers as anything else. For what it’s worth, almost all of the in-app revenue at the center of this discussion is gaming revenue. Everything else is a rounding error.