I had the first HP WMR headset and as far as I can tell, the G2 has the same damn controllers. The tracking was awful outside of the rather small cone (compared to the Quest 2 and PSVR2 imo) in front of the headset. Did they really never address that or am I just being pessimistic?
Comment on Microsoft is discontinuing Windows Mixed Reality
Blaster_M@lemmy.world 10 months agoHP Reverb G2, this year, last hurrah for WMR
june@lemmy.world 10 months ago
Curdie@lemmy.world 10 months ago
This was my experience as well. It worked great if your hands were out in front of you but if you needed to move your arms around (beat saber, any archery game, etc) it just didn’t work.
BURN@lemmy.world 10 months ago
Nope, tracking is still shit. It’s the one major problem with my G2. I use it mostly for Simracing now, so it’s not a problem, but beatsaber was a frustrating experience.
june@lemmy.world 10 months ago
Yep, same reason I abandoned my HP headset. Though you’re right, it’s pretty solid for something like sim racing. I didn’t have my rig at the time but the little bit I did with it was pretty good.
BigVault@kbin.social 10 months ago
Oh wow, how out of the loop am I. 😆
Hopefully it’s supported for years to come.