Comment on Pluralistic: "If buying isn't owning, piracy isn't stealing"
ParsnipWitch@feddit.de 1 year agoThis seems like it’s very specific to that one incident. But people try to use it on all digital products
Comment on Pluralistic: "If buying isn't owning, piracy isn't stealing"
ParsnipWitch@feddit.de 1 year agoThis seems like it’s very specific to that one incident. But people try to use it on all digital products
AngryCommieKender@lemmy.world 1 year ago
It’s not just Sony. All the digital library providers have done this. Apple, Amazon, and Google have all had similar instances that resolved the same way; the consumer got fucked.
iamtherealwalrus@lemmy.world 1 year ago
That is not the same thing. You still own the game, wherever or not it is playable is not the same as not owning. Legal bs but that’s how most Western societies are built.
S410@kbin.social 1 year ago
Whenever a game or program or goes unplayable you can not go and fix it, despite "owning it".
Removal of any kind of DRM, even if for personal, even in products you've bought, is illegal.
And there's no lower-limit on how "secure" DRM has to be: even if you can perfectly re-implement server-side software, tricking the program into talking to your server, instead of the original, is, at best, legally grey area.
iamtherealwalrus@lemmy.world 1 year ago
I’m not sure what your point is? We’re taking about ownership, not whether you can reverse engineer sine DRM.
ParsnipWitch@feddit.de 1 year ago
What’s with the hundreds of thousands of other media that is shared?
AngryCommieKender@lemmy.world 1 year ago
What about them. I’m not talking about freely shared media, I’m talking about media companies repeatedly removing access to media that we paid for. It is a pattern of behavior from these “people” and if they won’t stop stealing from us, then I propose we nuke their headquarters.