Comment on Former Rockstar animator reckons it's "gonna be a long time" before GTA 6 comes to PC
PotjiePig@lemmy.world 11 months agoIt’s much easier to bug test and build for a PS5 as they are all the same. To get a resource intensive game working on PC means a lot more resources going into tweaking texture packs etc for a myriad of combinations of graphics cards processors and drivers and drives. Running on similar architecture is only part of the problem.
the_q@lemmy.world 11 months ago
So if they’d develop for PC first then it’d be easier to port to consoles. Got it.
jmcs@discuss.tchncs.de 11 months ago
Developing for PCs first doesn’t remove the combinatory explosion of components they need to develop and test for.