Comment on Merging two objects (I'm a beginner)
FuglyDuck@lemmy.world 11 months ago
So, out of the box, blender is not a cad tool and it’s not a good option for anything that requires any amount of precision- there are extensions that will help, it is just as soon suggests any other cad tool.
That said, if you can, link the files you’re using and the, we could give give you a more precise work flow.
Nmill11b@lemmy.world 11 months ago
www.thingiverse.com/thing:4935721 (right cover stl) and www.thingiverse.com/thing:5704716 are the two files I’m trying to merge. I’m gonna try playing with windows 3d builder as someone suggested as well
FuglyDuck@lemmy.world 11 months ago
The process is pretty simple. “difference”, “subtract” or “hole” (tinkercad. don’t ask me why they call it that.) all do the same thing. It’s a boolean operation that removes one shape from another shape.
you create the shape and subtract the middle bit (a square slightly smaller than the adapter part itself.) Then put the adapter centered in the gap, and use a second boolean operation (usually called “join”, tinker cad calls this “grouping”… don’t ask.)
Sometimes you’ll see a third option in there called ‘intersect’, which will cut both parts down to only where they overlap, FYI.
So the process is to import your files, remove the bits that need to be removed… then join the adapter to the case, and export as an STL. the reason it’s important that the block your using to remove is slightly smaller is so that the adapter joins in a solid manner.
if you’re willing to give tinker cad another go, this video, while basic covers everything you need to do to get it done.
Nmill11b@lemmy.world 11 months ago
Thanks- I’ll check it out! I liked how simple TinkerCAD felt, and was hoping to use it, if I can, that’d be awesome