Comment on "Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made

wizardbeard@lemmy.dbzer0.com ⁨1⁩ ⁨week⁩ ago

What a substanceless article. Like two whole sentences of meaning.

They ran out of funding in 2018, and some of the devs focused on getting more funding while a different group focused on actually building the game.

Additionally, the dev who modeled out the station had no previous experience with Unreal Engine 4, which is what they used to make it.

original
Sort:hotnewtop