I agree with you on those points, as the pertain to Skyrim specifically. Bethesda was a different company 12 years ago.
I agree that lots of game companies do only have to care about the launch, but I disagree that this applies for Bethesda, because:
- many (even casual) folks were still buying copies of Skyrim two months after its launch, as it turned out to be so popular.
- experienced players do hold off on buying Bethesda games on launch day, because they are known to be buggy.
- they were able to milk Skyrim for many years, offering DLC and releasing it on all kinds of platforms.
Seasoned_Greetings@lemm.ee 11 months ago
Knusper@feddit.de 11 months ago
Well, yeah. I just imagine, especially the Bethesda of today would want to have another title they can milk for another decade.
But yes, they’d need the Bethesda from 12 years ago + 12 years of persistent improvement, to actually deliver something milkable.
This deserves an entirely separate rant, but to me, this already starts at the title, “Starfield”. It sounds like Astronomy Simulator 2024. Like no one had a vision other than “Fallout in Space”. And that would already have more of a premise than “Starfield” tells me.
psmgx@lemmy.world 11 months ago
Aye, the SE and Anniversary editions made them non-trivial money. Can’t understate how that helped float them through the disaster that was Fallout76