Comment on Dead Space 3 producer "would redo it almost completely"

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DigitalPaperTrail@kbin.social ⁨1⁩ ⁨year⁩ ago

one of the main interesting things Dead Space 1 and 2 did was break away from the mold of the generic shooters of the time, where instead of shooting heads, you now shot limbs that were placed and moved in interesting ways; it led to a nice change in the genre that was already repetitive during that era. Then DS3 happened and they homogenized it with the rest of the usual shooters, and it became a sticking point for fans.

Fast forward to now where DS3 doesn't need to meet the expectations of a sequel to Dead Space, and it's a run-of-the-mill shooter that's decently executed when experienced in a bubble. It's similar to what happened to Doom 3

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