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Blubber28@lemmy.world ⁨7⁩ ⁨months⁩ ago

What Remains of Edith Finch

Kentucky Route Zero

Life is Strange

These are not the games I play the most. In terms of hours it would be Minecraft, Civilization VI, Divinity II: Original Sin, and Sprocket. And I love those games a lot, but they don’t bring me the same experience as a well made story-driven game.

What Remains of Edith Finch is a “walking simulator” in terms of gameplay, but it should really be seen as an interactive movie. As Edith Finch, you go back to the house you grew up in as a kid, and where the whole Finch family lived once. The Finch family are generally quite unfortunate and usually meet an untimely end to their lives. As you go through the house room by room, you explore Edith’s memories and the last moments of the person who died. It is only two hours long and should be played in a single sitting for the best experience. It is so far the only game where, when it was finished, I couldn’t do anything besides sitting behind the screen, staring at the credits that were rolling, feeling bittersweet awe and sadness. It is an experience that I cannot recommend enough.

Kentucky Route Zero, on the other hand, is a bit harder to recommend, because I feel it’s much more niche. It is another story driven game that takes a point and click approach to moving around. What makes it tick, though, is the sense of mystery. The game starts with a man named Conway. He is delivering a shipment of antiques - the last one before the shop will close down. He is rather lost, but gets the directions that he must go over highway zero. As you go through the game, you explore the mysterious underground highway and river of Kentucky and meet interesting people along the way - all of them with their own issues. Debt, guilt, addiction, and loss are all handled in this game. It’s tricky to recommend, as there is nothing in terms of “actual gameplay.” But for those that enjoy an interactive and unique story, it should be on your radar.

And lastly, the most famous one on my list: Life is Strange. I don’t think it needs much introduction, but for those who don’t know it: It is a game about Max, who discovers she can rewind time to a certain extent, and Chloe, her childhood friend with whom she reconnects. Don’t worry about the superpower part too much; it’s not a wacky Marvel thing, but rather a tool that is used to influence your environment and the people around you in more subtle ways. You explore Arcadia Bay and its inhabitants and learn more about Chloe as well. The game also presents you with various story choices that influence how people feel about you and react to you. Don’t expect Detroit: Become Human levels of choices matter, though.

For me, I had the pleasure of going in completely blind and playing the prequel first. While I can understand that playing the prequel after the original can make the prequel feel underwhelming, it worked out for me. In the prequel, you play as Chloe before Max returns to Arcadia Bay and get to know her and her story. Then you go into Life is Strange already caring about Chloe, which elevated the experience significantly for me. So, to those that played it too, you know the choice I made at the end ;)

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