Posting a 3 coming on 4 year old post, of course it’s not going to be accurate any more. And that’s for the points that aren’t just fear mongering in the first place.
Redaction exists and removes the contents of events, while keeping metadata needed for the functionality of the room.
Any program can handily ignore deletion - back when I used discord I had a handy plugin to view deleted messages for moderation, for example.
Badly behaving servers can behave badly and it will not affect correctly behaving ones, they will apply redactions as expected.
“Room joins leaves, etc are permanently a part of the room’s history” well yeah, that’s expected. You can upgrade a room if you want to start from scratch there.
We can now prevent spammers from ever entering the room with join gates, among other things - but if you’re not running a big public community, then our antispam tech is probably completely unnecessary for you
Currently, timeline ordering is defined by the server. Continuwuity uses a simple, understandable and secure scheme - it orders by the time your server receives messages.
As per the above point, this doesn’t affect Continuwuity
That’s a tradeoff of allowing public rooms with tens of thousands of people in the same app as end-to-end encrypted DMs. Good job Matrix isn’t really meant to be a Signal competitor.
this point was relevant… Four years ago. You’ll only encounter issues if you’re using a broken server or ancient client now.
“Started trying to filter recently” god you can tell how outdated this is
It defines it pretty damn strictly now, and this isn’t an issue in practice for a very long time.
Mmm yeah I don’t think you’re particularly likely to experience one of those in day-to-day usage.
and this is false lol
Ancient and fixed
False. There are many ways to do this.
I’ve never encountered this, and it’s impossible in new rooms versions.
Posting a 3 coming on 4 year old post, of course it’s not going to be accurate any more. And that’s for the points that aren’t just fear mongering in the first place.