Comment on Standard Notes change license
hedgehog@ttrpg.network 1 year agoTrilium looks pretty interesting but not like a great direct replacement. One major feature gap is the lack of custom editor plugins, which is essential for me.
Another app I’ve seen recommended as an alternative is Joplin. I don’t use it myself, but it does have custom plugins, including for custom editors. So for anyone who finds the lack of a mobile app or custom editors to be a deal-breaker, Joplin’s likely worth checking out.
johntash@eviltoast.org 1 year ago
It’s been a few years but Joplin always felt clunky to me, and sync was extremely slow. I’m not sure if it even had plugin support when I tried it last.
Trilium does actually have plugin support it’s just not as discoverable imo. You can create backend scripts and also frontend scripts that could act like a new editor.
There aren’t a ton of public ones, but check out github.com/Nriver/awesome-trilium for a few examples if you’re interested.
hedgehog@ttrpg.network 1 year ago
Oh cool! I’ll check those out.
Having looked at it a bit more, even if it doesn’t end up replacing Standard Notes for me, it still looks promising, particularly given the ease of self hosting it. Self hosted it looks like it could be useful for shared notes, too, even though that doesn’t seem to be its intended use case.
A big part of the appeal for me is that Standard Notes already had a bunch of editors and that it was easy to create my own - they provide a starter app and you can just use React and/or any web libraries of your choice. I’ve looked through the Trilium docs and while they’re not as good, they’re probably good enough.
Another big difference is that Standard Notes also sandboxes its editors, such that they only have access to the current note. It looks like Trilium’s executable JS code notes lack a similar feature. Then again, that also has a positive side effect of meaning plugin devs have a lot more power and flexibility in terms of what they build.