Comment on OpenAI’s new AI image generator pushes the limits in detail and prompt fidelity

<- View Parent
MysticKetchup@lemmy.world ⁨1⁩ ⁨year⁩ ago

Nah that Guardians of the Galaxy art is exactly what I’m talking about. It makes basic mistakes even a child could point out and looks more long a knockoff. And refining it is just rolling the dice to get a better result, whereas an artist you can actually give feedback they can understand.

The game assets look a little better, but if you look carefully you’ll notice that they don’t tile correctly. It’s 90% there but the last 10% is the hardest part and it’s important especially for large projects and not just single static images. Not too mention they look generic as fuck, you’re not going to get the next Hollow Knight or Darkest Dungeon with an amazing original style from AI, you’re only going to get existing styles mashed together. The more specific the vision for the artstyle the harder it will be to generate it.

Also the idea of a Tiktok feed of AI generated content is exactly why I hate AI art. Sure, go ahead and use it to help existing artists generate cheap assets that would otherwise be random brush strokes. But replacing them? The idea that AI generated slop will have anything close to the quality and meaning of even cheap art is ridiculous. Why would anyone want that when they could have actual art made by real people, more of which exists today than anyone could go through in their entire life?

source
Sort:hotnewtop