Comment on Developers Were Left in the Dark About DLSS 5

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Ephera@lemmy.ml ⁨1⁩ ⁨week⁩ ago

Will it smooth out a wall that is supposed to look like it can be destroyed?

Yeah, at the very least, it will throw a whole bunch of details into the general area, which will make it harder to tell what’s interactable.

We’ve had photorealistic games before, by taking literal photographs and using those as point-and-click levels. You practically don’t see that anymore these days, because not being able to tell what’s interactable was a major weakness.

Doesn’t mean that DLSS 5 or the like will strictly have the same problem, but it certainly feels like these companies are trying to throw in photorealism again, with no regards for the cost.

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