Comment on Nvidia's DLSS 5 Is a Slap in the Face to the Art of Video Game Design
Player2@sopuli.xyz 2 days agoThe problem is that these ‘features’ give you the fake appearance of performance but at the cost of actual performance. And they aren’t even good in the first place. Upscaling is like smearing vaseline all over your screen and saying “see how good it looks” when it’s just a blurry mess, especially with temporal elements. Frame generation gives artificial smoothness but doesn’t help input latency which is the part of frame rate that actually matters.
The kicker is that it costs real frames to generate fake ones. The game ends up looking and feeling worse.