Comment on Starfield Is Bethesda's Lowest-Rated Game On Steam
Xiaz@lemmy.world 1 year agoThe biggest pain point there is the real lack of meaningful space interaction. Your ship, while being entirely personalizable, is largely useless. My play thrus saw a fight every 7-10 jumps, at best. Theres a lot of emulation of E:D and SC in power management but because of the flight dynamics, that entire sidebar is largely binary. Either you engage and win or you jump out. The flight dynamics are rough enough that theres no room in the conversation for being a skilled pilot. Then the interior loses a significant amount of meaning in auto-gen’d doors. you shouldnt be forced to put blank squares in just to get a layout that is traversable.
the veneer of a space game is there but it really lacks the extra thought into how a cornerstone mechanic should work and that causes the largest part of the downfall in my eyes.
TheAlbatross@lemmy.blahaj.zone 1 year ago
I think you’ve hit the nail on the head. The ship is often a character, and an important one at that, in sci-fi. I think of EVE Online, Star Trek, Elite: Dangerous, etc.
The ship didn’t feel like a very big deal in Starfield. I really enjoy personalizing mine, but it doesn’t feel like it has a big impact on the gameplay.