Comment on I designed a board game (creative commons/open source)
UnfinishedProjects@piefed.zip 1 day agoYeah, it does take a bit of movement to set up, and I’ve tohed with the idea of drinking down some space, but as you learn to chain nexus movement (pearl and amber pieces together) as well as swaps and jade launches, movement can be sped up quite a bit. Also, with the range of the abilities it can get a bit too cramped (although of course ranges could be reduced)
Mostly what I’m getting at, is that I need more okay testing from experienced playtesters (that actually have gotten fairly decent at the game) to make an accurate decision if a smaller board would be a good idea or not.
Thanks for trying it out and the feedback though :) I really appreciate it! If you have any more feedback, I’d love to hear it!
makingStuffForFun@lemmy.ml 1 day ago
Can the board grow dynamically once a milestone is met? That could solve the early game issue?
UnfinishedProjects@piefed.zip 23 hours ago
Something definitely worth looking at, although it might add more complexity. Worth experimenting with the idea though.