Comment on Highguard Developer Makes Layoffs Affecting "Most of the Team", Two Weeks After Launch

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beetus@lemmy.world ⁨4⁩ ⁨days⁩ ago

You’re being downvoted but this has been the reality for game devs for the industry’s lifetime. Only a few successful studios are able to have consistently employed devs and artists through multiple projects.

The reality in this industry is that it is project based and when the projects ship, they fire a lot of staff. I left this industry precisely because of this factor a decade ago.

I hope these devs and artists land on their feet quickly.

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