Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding

WalnutLum@lemmy.ml ⁨2⁩ ⁨days⁩ ago

I think a good evolution of roguelite meta-progression is actually extraction mechanics.

Like escape from duckov etc. is essentially a roguelite where you have to survive and extract with your meta items, which I think is better for keeping you on your toes and feels less “grindy” than traditional roguelite meta-currency.

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