Comment on One-Third of U.S. Video Game Industry Workers Were Laid Off Over the Last Two Years, GDC Study Reveals

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rumba@lemmy.zip ⁨4⁩ ⁨days⁩ ago

^^^ This is exactly how it works.

You ‘can’ bootstrap an indie with an Artist and a Dev, but they need to be the best ever at their job and be able to wear a ton of hats, work for nothing and somehow manage to never burn out. The vast majority of games that run that way never see the light of day.

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