Comment on Day 530 of posting a Daily Screenshot from the games I've been playing

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Rakqoi@piefed.blahaj.zone ⁨1⁩ ⁨week⁩ ago

No disagreement with me there, I think the linear dungeons were a poor choice and the game would benefit from a way to track settlements by species.

Personally I dislike boss fights in these sorts of games (the main reason I don’t like Terraria anymore is the focus on bosses, and everything you do is just to prep for the next boss), so that’s likely a big part of why the story doesn’t bother me since I just mostly ignore it or do it passively. But for someone who enjoys the bosses and seeks them out, I can see why it’s more frustrating.

But I completely agree that the tutorial dungeon is the worst. I hate doing it whenever I play vanilla to introduce a friend to the game, and the “skip intro” option on character creation really should skip right to after the dungeon. Or alternatively it could have been designed to be more fun or interesting on repeat playthroughs

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