Comment on Clair Obscur: Expedition 33 loses Game of the Year from the Indie Game Awards
korendian@lemmy.zip 1 day agoI never said they didn’t break the rules, but that doesn’t mean that the rules are idiotic.
I would again point to utilizing pre-existing assets as placeholders. Do you think that that is an ok thing to do, and if so, why is that ok, but using an AI generated placeholder is not?
zbyte64@awful.systems 1 day ago
The rules being “idiotic” is a different issue from whether using pre-existing assets as placeholders is okay. For instance, one could argue that genAI, even during the concept phase, is an unfair advantage like taking steroids for a sports competition. For the purpose of fairness they might have a blanket ban on genAI.
korendian@lemmy.zip 1 day ago
You just highlighted perfectly how the rules are idiotic. Why are we treating game development like it’s some kind of competitive sport? Why should we restrict the tools people use to develop their games? Should we only say that people can use a particular game engine, because certain other game engines have a lot of tools and automation that make the development process easier? It’s a really a ridiculous way of thinking.
zbyte64@awful.systems 1 day ago
So you would say a godot competition is silly because it restricts developers from using other game engines? Now you’re just being silly.
korendian@lemmy.zip 1 day ago
No, I’m pointing out the hypocrisy and nonsensical nature of such rules. GenAI is not allowed for giving an “unfair” advantage, but engines with a lot of tools and automations don’t? It’s just an arbitrary line.