Comment on Sometimes devs intentionally punish players for struggling with the game
Kelly@programming.dev 4 days agoI don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
They could be using player character state as a proxy for player skill.
A player who successfully navigated earlier changes with such competence that they have an excess of health items might appreciate a more challenging final boss.
You may have inadvertently put it into hard mode!