Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage

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Jankatarch@lemmy.world ⁨1⁩ ⁨week⁩ ago

You can use statistics to estimate a child’s final height by their current height and their parents’ height.

People “train” models by writong a program to randomly make and modify equations, then keep them depending on if new accuracy is higher.

Generative AI can predict what first result on google search or first reply on whatsapp will look like for llms.

There are problems. Training takes way too much resources and it doesn’t have some “code” you can fix bugs for. Hallucnations will happen.

On the other side procedural algorithms in games just referring to handwritten algorithms.

For example a programmer may go “well a maze is just multiple, smaller mazes combined.” Then write a program to generate mazes based on that concept.

It’s much cheaper, you don’t need GPU or internet connection to use the algorithm. And if it doesn’t work people can debug it on the spot.

Also it doesn’t require stealing works 100 million people to be usable.

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