Comment on Steam Replay is live and notes only 14% "of playtime spent by all Steam users" was for 2025 releases
jacksilver@lemmy.world 1 week agoHonestly with that small of a sample size those numbers could mean anything.
Wed need to know things like:
- How many hours worth of new game content was released (maybe there were only enough new games to make up 20% of playtime)
- How mich do Games as a Service impact things (they get new content, but aren’t “new” games)
- Are people playing games more or less (people could be playing new games the same amount, but increasing the amount of hours playing old games)
A small sample of averages is really hard to interpret.