Someone else said that Apple want everyone to use Metal on MacOS, and they don’t properly support OpenGL. Which seems like a bigger problem than absence of some variants of Wine.
Someone else said that Apple want everyone to use Metal on MacOS, and they don’t properly support OpenGL. Which seems like a bigger problem than absence of some variants of Wine.
Wispy2891@lemmy.world 1 week ago
It’s not they don’t properly support opengl, is that they intentionally chose to stop any kind of development on opengl 8 years ago, so devs are forced to choose between using an ancient version of opengl or make a native “metal” build.
Their idea is that once devs spent thousands of hours on their “metal” engine, then they will focus exclusively or primarily on apple devices
SlurpingPus@lemmy.world 1 week ago
I don’t quite understand what ‘stop any kind of development’ means here. Do you mean OpenGL in the GPU drivers?
Wispy2891@lemmy.world 1 week ago
In the GPU drivers