Do you not know how DLSS works? I almost never find sacrificing clarity for FPS an improvement
???
Why have you included ray tracing and DLSS among the actual blur causers?
REDACTED@infosec.pub 3 weeks ago
Credibly_Human@lemmy.world 3 weeks ago
A negligible downgrade in visual fidelity and a few shimmers for more performance.
termaxima@slrpnk.net 3 weeks ago
Ray Tracing is still not good enough and needs “de-noising” which basically just blurs the image.
DLSS is also absolutely horrible for blur. I would rather have a clear pixelated image than an upscaled mess. (And AMD superFX is barely any better)