Comment on What are your favorite games from a worldbuilding standpoint?
Auster@thebrainbin.org 4 days agoOne detail that held to me the strongest is the characters' talking patterns. It feels like dialogues were written in another language and then converted to English. The strongest example I think was the lady that gives the Knight flowers for delivering, which also is added to, iirc, being at least implied she is one of the oldest creatures in Hallownest.